Low-Code Meets UX: Designing Within Constraints
- Sean Brennan
- Ux , Strategy ,
- June 20, 2025
As more teams adopt low-code tools, designers must adapt workflows and patterns to match new technical boundaries and capabilities.
Low-code platforms offer speed—but with design tradeoffs. Here’s how to approach modular UI, flow flexibility, and reuse with a UX-first mindset.
Why Low-Code Is Gaining Ground
The rise of platforms like Webflow, Bubble, Airtable, Retool, and OutSystems has made it easier for non-engineers to build functional products. It’s fast, scalable, and increasingly enterprise-ready.
But for UX designers, low-code introduces a tension: how do we maintain design integrity within a system of predefined constraints?
Understanding the UX Constraints of Low-Code
Low-code tools aren’t blank canvases. They come with prebuilt:
- Component libraries
- Interaction models
- Logic blocks and data bindings
- Styling limitations or enforced design systems
These can save time, but they also require adaptability and compromise in UX thinking.
Key UX Strategies When Working with Low-Code
1. Design for What’s Realistic, Not Ideal
Aim for viable design, not perfect design. Instead of pixel-perfect custom layouts, embrace flexible grids, cards, and reusable components that fit the system.
Think: “How can we get 90% of the value with 10% of the complexity?”
2. Work With Components, Not Around Them
Use the platform’s design system as a foundation. Extend or enhance it when needed, but avoid reinventing common patterns. Audit what the system offers before jumping into Figma.
- Align naming and behavior with the tool’s component structure.
- Avoid overly bespoke elements unless absolutely needed.
3. Design for Reuse
Low-code thrives on modularity. Design your flows, screens, and content with reuse in mind:
- Shared modals, sections, cards
- Configurable templates
- Global style tokens
This helps reduce tech debt and speeds up implementation.
4. Prioritise Speed and Iteration
Low-code environments allow real-time changes and previews. Use that to your advantage:
- Test early and often
- Collaborate closely with builders or citizen developers
- Validate flows through live prototypes—not just static mockups
5. Clarify the UX Role in a Low-Code Team
In low-code teams, the designer often becomes a bridge between user needs and system constraints.
- Define interaction models
- Establish UX patterns
- Guide accessibility, responsiveness, and UX writing
Your role becomes less about “pushing pixels” and more about guiding good decisions within the platform.
When to Push Beyond Low-Code Limits
Sometimes, low-code can’t support the complexity or nuance a product needs—especially around:
- Advanced animations
- Multistep wizards or dynamic logic
- Deep integrations with legacy systems
In those cases, it’s important to identify early when custom dev is required, and advocate for a hybrid build.
Final Thought: Design With, Not Against the System
Low-code is not a threat to UX—it’s a new kind of design surface. When approached strategically, it unlocks speed, scale, and collaboration. But it asks us to adapt our craft.
Good UX in low-code environments comes from understanding the limits—and turning them into strengths.
Want to talk about AI in your product design process? Get in touch or connect with me on LinkedIn .